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H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

Russ and H-Hour Maps

There’s a lot to be said for the intensity required to create something from nothing—to us it’s the same feeling you get when playing a game transports you to a different place—but we also get to research and think deeply about the place we’re making.


The church in Sismis is a focal point in many of the battles that erupt. Great cover and high ground, just don't get distracted by the rainbow of light coming through the stained glass windows!

Premier Map

Sismis was our first H-Hour map, a labor of love for the entire team. The Apothecary shown here features functioning doors and many points of entry and egress. Used well it can be a formidable stronghold for your team.


Our second of many maps to come, WolfRun is shaping up to be a map that encourages great close combat strafing wars. Players descend from their bases and meet head on.

Crossing the Waters

WolfRun is divided by a water feature. Careful, snipers and campers alike may venture to this side to catch you by surprise.

Recent Updates

H-Hour Community News - 11 July 2017

Posted on Jul 11 2017 07:52 AM in General
Hello H-Hour Community! Around the Studio: Hot, beautiful sunny days in the forecast! We have hit the summer months and I am encouraging the volunteers on the dev team to make sure they take some time off with their families this summer so the...
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H-Hour Community News - 09 May 2017

Posted on May 09 2017 07:44 AM in General
Hello H-Hour Community! Around the Studio: The dev team are catching their breath while monitoring the stability of the game post upgrade to UE4 4.15; a major piece of work. With the great response from the community in providing dump files,...
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H-Hour Community News - 13 February 2017

Posted on Feb 13 2017 12:16 PM in General
Hello H-Hour Community! Around the Studio: Happy to announce we have a new team member starting with our development team in the next week. Ahmed has agreed to take on map 6 for H-Hour. He is an avid SOCOMer, a recent game development program g...
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Recent Community Topics

14 July 2017 Central servers keep crashing - Having lots of issues on Central lately. Server crashing, massively delayed kills and deteriorating hit detection.Could we please get E...
13 July 2017 Game Crash? Already Verified? Send your logs to... - Game Crashed?    
11 July 2017 H-Hour Community News - 11 July 2017 - Hello H-Hour Community!
10 July 2017 Travel Error loading into Curated Workshop Map - While loading into Kasbah, I was booted out with a Travel Error.    I
08 July 2017 Error grave - Good, the game is still closing, erase the game download it again, delete the saved folder and still gives me the same error, I do n...
02 July 2017 Now That H-Hour Has Controller Only Rooms - What are your settings?  I think this could help the community out instead of using trial and error.  Thanks
02 July 2017 Controller only friday night fights "Do not... - Espero que no quiten la sala con controlador, no e jugado en igualdad de condiciones desde la primara vez que jugue. Por favor espe...
01 July 2017 Analog/Controller in this game only supports 8... - HHour has a 4 way analog control. The same as the arrow keys on a keyboard, meaning Analog in this game is equal to aiming with Arrow keys....
01 July 2017 We need lower res character models! - With only 4v4 I'm holding 90FPS consistently on Factory.   With 8v8 I'm barely managing 40fps.    
30 June 2017 Low fps when aiming at players? - (sorry for all the game support threads)   I was just wondering if anyone knows how to fix the "look at players low fps" prob...


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