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H-Hour: World's Elite A Tactical, Team-Based, Military Shooter

Connor Thomas Elite Team Leader/Operator

PSYOP A Game Designer's Blog

Community Forums The SOF Studios' Network

SOF Studios An Independent Game Developer

Putting The Tactical Back In Shooter Gaming

Undertaken by acknowledged experts from the gaming industry and elite Special Operations veterans, H-Hour's unique game design pushes innovation in the areas of core gameplay, community, and gaming analytics. Learn more about H-Hour >>

Introducing H-Hour's First Real World Hero

Connor is an Assault Team Leader for the most highly regarded combat unit in the U.S. Army, and the humble recipient of numerous decorations, including five Bronze Stars, one of which is distinguished by the Combat "V". Learn more about Connor >>

Follow David As He Develops H-Hour

PSYOP is the personal blog of SOF Studios' world-renowned games designer and shooter gaming luminary, David "DoctorBoom" Sears , whose insights and opinions derive from over two decades of working in the games industry. Visit PSYOP >>

Collaborate With Our Studio, Decorated Heroes, And Other Gamers

We have created an environment dedicated to communicating with our fans. Join us as we discuss H-Hour, authenticity, game design, this week's studio pick, and much, much more. Start collaborating >>

War Is Hell But Making Games Doesn't Have To Be

Led by elite Special Operations veterans and premier gaming experts, SOF Studios is focused on one simple goal: to create a tactical shooter franchise for the millions in clans around the globe demanding more. Go now >>

Recent Updates

H-Hour on Steam Games: Congratulations

Posted on Apr 03 2014 03:41 PM in General
On behalf of SOF Studios we'd like to thank our community for making this happen. This was based entirely on community support and your efforts and hard work resulted in a landslide victory for H-Hour.
Read More >>    107 comments   

H-Hour:Worlds Elite Now Live on Steam Greenligh...

Posted on Mar 25 2014 08:05 AM in General
H-Hour: Worlds Elite is now live on Steam Greenlight so gather your friends, get on Steam and vote it up!
Read More >>    20 comments   

This One ...is the End of Production

Posted on Mar 17 2014 11:43 PM in PSYOP
It’s always interesting to note the feelings one experiences at the end of a production cycle. As usual, I’m slightly annoyed with the few bugs we weren’t able to stamp out completely and there was never a shortage of ideas for improvement of the proof...
Read More >>    139 comments   

Recent Community Topics

20 April 2014 New type of demo - So I am going to attempt a game mode of demo online that (in my head sounds decent) shoot me down if you think if reasons it could be stupid as I h...
20 April 2014 demo turns into rescue/leave no man behind - what if a seal gets taken hostage during any game mode and has to be rescued...yes thats a new idea in game mode and new idea in taken seals for...
20 April 2014 Demo turns into rescue/leave no man behind - what if in a demo game mode or whatever game mode, A seal gets taken hostage during play ( yes that means you dont...
20 April 2014 Music - I noticed that this forum does not have a music topic in the off topic chats so I guess I'll just start it.   Who are your fa...
20 April 2014 [CK] Cartoon Killas [SyN] The Syndicate! - Hey it's Kreeper. Looking for all my old clan mates. If you don't know I was the clan leader for Cartoon Killaz [CK] and The Syndicate [SyN].
19 April 2014 Cliche Clan Names - I was thinking of a clan name for my friend's clan in H-Hour the other day and it made me think of all of the cliche and overused clan names.
19 April 2014 Guns Hot<333 - http://online.egl.tv...ost.php...
19 April 2014 Extraction...with a twist - Not often I get an ideas for gameplay, however I was thinking about...and don't shoot me down as I am just spitballing and could be used in Clan...
19 April 2014 Map idea - Always thought the "dam" mission offline on socom2 would have been a good map for multiplayer I know you cant use it, but maybe something simil...
19 April 2014 Green U:p Maps. - I would like to have the choice to jump off instead of exploding. For your considerat...

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