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H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

Russ and H-Hour Maps

There’s a lot to be said for the intensity required to create something from nothing—to us it’s the same feeling you get when playing a game transports you to a different place—but we also get to research and think deeply about the place we’re making.

Sismis

The church in Sismis is a focal point in many of the battles that erupt. Great cover and high ground, just don't get distracted by the rainbow of light coming through the stained glass windows!

Premier Map

Sismis was our first H-Hour map, a labor of love for the entire team. The Apothecary shown here features functioning doors and many points of entry and egress. Used well it can be a formidable stronghold for your team.

WolfRun

Our second of many maps to come, WolfRun is shaping up to be a map that encourages great close combat strafing wars. Players descend from their bases and meet head on.

Crossing the Waters

WolfRun is divided by a water feature. Careful, snipers and campers alike may venture to this side to catch you by surprise.

Recent Updates

Weekly "Quick Look" - 25 July, 2016

Posted on Jul 25 2016 10:34 AM in General
Hello H-Hour Community! Last week we saw a patch and a hotfix released. After 5 days of community play with no assertion failures, we can confidently say that long term bug is finally resolved. For those not aware, finding the root cause of t...
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Weekly "Quick Look" - 11 July 2016

Posted on Jul 11 2016 09:05 AM in General
Hello H-Hour Community! Last week saw some work on potential fixes for the Extraction game mode crash scenario. Three areas were targeted including the Animation Blueprint for the Hostages and two logic adjustments related to audio and game state lo...
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Weekly "Quick Look" - 5 July, 2016

Posted on Jul 05 2016 11:47 AM in General
Hello H-Hour Community! We hope you all had a great 4th of July weekend and were able to spend some time with friends and family. Last Friday saw the release of our H-Hour upgrade patch showcasing the improved hit registry, rendering, parallel pr...
Read More >>    30 comments   

Recent Community Topics

25 July 2016 Weekly "Quick Look" - 25 July, 2016 - Hello H-Hour Community! 
24 July 2016 Steam authentication failed - Just tried to download the update and start h hour and all I get is the h hour logo, then the UE splash screen for a second then the "steam auth...
22 July 2016 Played only three times out the past months bea... - So yet again today, when I want to play the game at 11pm est the only room that is up, and today is active maxed out on the players. ...
20 July 2016 Server Downtime & Hotfix Release 2.7.5.4 - Bringing the servers offline to update them with a hotfix for a few issues folks encountered. Make sure you grab the patch before entering the s...
18 July 2016 Weekly "Quick Look" - 18 July, 2016 - Hello H-Hour Community....   This week's Quick Look will be our Patch notes from today's update.  You can check out that...
18 July 2016 Server Downtime & Patch Notes - Release 2.7... - Servers will be offline this morning for a short time while they are updated with our latest patch. All players should download the latest from...
16 July 2016 Name when talking - Will it be added in the future to know which person is talking? I know right now the game is small enough to know who is talking by voice. Howev...
13 July 2016 multi-GPU setup Nvidia - i recently upgraded my driver to the latest one 368.69. before that i was running 359.06. On 359.06 driver i was able to run both of my 780s und...
13 July 2016 ps4 controller - so how do i  make it work? the sticky in this sub forum says the in game key bindings work but im not getting any controller response...
11 July 2016 Weekly "Quick Look" - 11 July, 2016 - Hello H-Hour Community! 

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