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H-Hour: World's Elite A Tactical, Team-Based, Military Shooter

Connor Thomas Elite Team Leader/Operator

PSYOP A Game Designer's Blog

Community Forums The SOF Studios' Network

SOF Studios An Independent Game Developer

Putting The Tactical Back In Shooter Gaming

Undertaken by acknowledged experts from the gaming industry and elite Special Operations veterans, H-Hour's unique game design pushes innovation in the areas of core gameplay, community, and gaming analytics. Learn more about H-Hour >>

Introducing H-Hour's First Real World Hero

Connor is an Assault Team Leader for the most highly regarded combat unit in the U.S. Army, and the humble recipient of numerous decorations, including five Bronze Stars, one of which is distinguished by the Combat "V". Learn more about Connor >>

Follow David As He Develops H-Hour

PSYOP is the personal blog of SOF Studios' world-renowned games designer and shooter gaming luminary, David "DoctorBoom" Sears , whose insights and opinions derive from over two decades of working in the games industry. Visit PSYOP >>

Collaborate With Our Studio, Decorated Heroes, And Other Gamers

We have created an environment dedicated to communicating with our fans. Join us as we discuss H-Hour, authenticity, game design, this week's studio pick, and much, much more. Start collaborating >>

War Is Hell But Making Games Doesn't Have To Be

Led by elite Special Operations veterans and premier gaming experts, SOF Studios is focused on one simple goal: to create a tactical shooter franchise for the millions in clans around the globe demanding more. Go now >>

Recent Updates

THIS ONE IS THE BEGINNING OF SOMETHING….DIFFERENT

Posted on Apr 21 2014 02:01 PM in PSYOP
In my last blog I talked about wrapping up production on our proof of concept for H-Hour. At that point it was complete—scope-wise it more than met our intentions, i.e. to make fun happen in a classic gameplay style. We had completed almost every task...
Read More >>    75 comments   

H-Hour on Steam Games: Congratulations

Posted on Apr 03 2014 03:41 PM in General
On behalf of SOF Studios we'd like to thank our community for making this happen. This was based entirely on community support and your efforts and hard work resulted in a landslide victory for H-Hour.
Read More >>    107 comments   

H-Hour:Worlds Elite Now Live on Steam Greenligh...

Posted on Mar 25 2014 08:05 AM in General
H-Hour: Worlds Elite is now live on Steam Greenlight so gather your friends, get on Steam and vote it up!
Read More >>    20 comments   

Recent Community Topics

23 April 2014 Here Mr. Sears, Let Me Help You Explain - David Vonderhaar, Studio Design Director at Treyarch (worked on some of the CoD titles), tweeted this out earlier and I immediately thought of Mr....
23 April 2014 Socom Zombies - As most of you know some of us are not just content to play Socom anymore, so my clan and I are putting together mod ideas, so far Socom Zo...
23 April 2014 Will H-Hour Play on PS2? (Spiritual Successor) - If H-Hour doesnt play on my PS2 then it isnt anything like S2.
23 April 2014 progression transfer from ps4 to pc - What do you guys think about mp progression data transfer from ps4 to PC and this could also include single player on h-hour. Comming to think abou...
23 April 2014 Red Orchestra 2 for the Next 24 Hours for Free,... - Red Orchestra 2 for the Next 24 Hours for Free, Keep it Forever
23 April 2014 Split Screen - Let me say first off many will probably hate this... I have to admit I like split screen.  I just played a game that is two playe...
23 April 2014 H-Hour - "Battle Cry" - Soundtrack Beat - IT's here Folk!! "BATTLE CRY" and all its Glory!! "AHHHHHH!!!" Socom Vets or Rookies, get ready to load up your weapons and GO TO WAR! ( On H-Ho...
23 April 2014 Anyone participating in the Playstation Now Beta? - Hi guys,   Just wondering to know if there's a handful of users on here that are in the Playstation Now beta, looking at how...
23 April 2014 Spectator Mode (Dead Room Features) Make it col... - So, this post is about spectator features. I've yet to see this, cause this has got t...

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