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H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

Russ and H-Hour Maps

There’s a lot to be said for the intensity required to create something from nothing—to us it’s the same feeling you get when playing a game transports you to a different place—but we also get to research and think deeply about the place we’re making.


The church in Sismis is a focal point in many of the battles that erupt. Great cover and high ground, just don't get distracted by the rainbow of light coming through the stained glass windows!

Premier Map

Sismis was our first H-Hour map, a labor of love for the entire team. The Apothecary shown here features functioning doors and many points of entry and egress. Used well it can be a formidable stronghold for your team.


Our second of many maps to come, WolfRun is shaping up to be a map that encourages great close combat strafing wars. Players descend from their bases and meet head on.

Crossing the Waters

WolfRun is divided by a water feature. Careful, snipers and campers alike may venture to this side to catch you by surprise.

Recent Updates

H-Hour Community News - 11 July 2017

Posted on Jul 11 2017 07:52 AM in General
Hello H-Hour Community! Around the Studio: Hot, beautiful sunny days in the forecast! We have hit the summer months and I am encouraging the volunteers on the dev team to make sure they take some time off with their families this summer so the...
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H-Hour Community News - 09 May 2017

Posted on May 09 2017 07:44 AM in General
Hello H-Hour Community! Around the Studio: The dev team are catching their breath while monitoring the stability of the game post upgrade to UE4 4.15; a major piece of work. With the great response from the community in providing dump files,...
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H-Hour Community News - 13 February 2017

Posted on Feb 13 2017 12:16 PM in General
Hello H-Hour Community! Around the Studio: Happy to announce we have a new team member starting with our development team in the next week. Ahmed has agreed to take on map 6 for H-Hour. He is an avid SOCOMer, a recent game development program g...
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Recent Community Topics

16 February 2018 Workshop/DLC Maps not working? - I just downloaded the game and I can't play in any of the servers with DLC maps. I've went to the DLC section in steam and tried downlaoding the...
08 February 2018 Closing game sent me into blue screen of death - Was playing last night when i closed out the game my windows crashed ....  i did a alt tab or a windows to my desktop while still in...
07 February 2018 Tips for Players on Lag Control/PC Optimization - I receive emails from players experiencing lag who think it is (1) server related or (2) game related.  What I have found from drilling dow...
06 February 2018 Duration & Hit Detection? - Is there any correlation between the amount of continuous game-play and the hit detection deteriorating? I notice (always have) that if I'm on t...
04 February 2018 Room boot - Room booted when host left during final scoreboard.
31 January 2018 lobby names - Get rid of the clan lobbies, just use normal names like us east 1. We don't need the studio showboating clans.   
31 January 2018 Week's known External Causes - Lag, Game Drops - 27-28 January   Starting Saturday, anyone who owns MalwareBytes would have experienced excessive RAM...
31 January 2018 Authentication kicks - When queing mic during game I am often getting  authentication kicks. Any possible fix?
28 January 2018 fatal error - hi the crashed and report error the UE4-HHOUR game game crashed 
27 January 2018 Using a controller, getting booted after a nade... - If you are using a controller and getting booted after a nade goes off around you, Delete your "Saved" Folder.     ...


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