Jump to content

H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

H-Hour Maps

Russ and H-Hour Maps

There’s a lot to be said for the intensity required to create something from nothing—to us it’s the same feeling you get when playing a game transports you to a different place—but we also get to research and think deeply about the place we’re making.


The church in Sismis is a focal point in many of the battles that erupt. Great cover and high ground, just don't get distracted by the rainbow of light coming through the stained glass windows!

Premier Map

Sismis was our first H-Hour map, a labor of love for the entire team. The Apothecary shown here features functioning doors and many points of entry and egress. Used well it can be a formidable stronghold for your team.


Our second of many maps to come, WolfRun is shaping up to be a map that encourages great close combat strafing wars. Players descend from their bases and meet head on.

Crossing the Waters

WolfRun is divided by a water feature. Careful, snipers and campers alike may venture to this side to catch you by surprise.

Recent Updates

"Quick Look" - 22 August 2016

Posted on Aug 22 2016 12:19 PM in General
Hello H-Hour Community! The development team released a great patch last week that included a little bit of everything. The largest deliverable was the return of a Workshop that is bigger and better than ever before. Mappers now have access to all...
Read More >>    111 comments   

Weekly "Quick Look" - 08 August 2016

Posted on Aug 08 2016 11:58 AM in General
Hello H-Hour Community! The Workshop tests have gone very well. It required a lot of dedicated hours from the team to get to this point where we could check off most of the boxes on the many changes introduced. Our test mappers had to convert thei...
Read More >>    121 comments   

Weekly "Quick Look" - 01 August 2016

Posted on Aug 01 2016 11:21 AM in General
Hello H-Hour Community! The team had a busy week working on a first pass at updating the Workshop Editor and Uploader applications. The Workshop Editor is a separate application from our game but has numerous elements from the game itself that are...
Read More >>    139 comments   

Recent Community Topics

25 August 2016 when can we get a look at the new maps Russ has... - When will we see new h hour official maps to add to the current ones. Thought Russ was working on some new ones oh yeah similar one to fall...
24 August 2016 Workshop Server Map Collection - I created a
23 August 2016 Need help! H-Hour will not run - I've recently formatted my cpu and i quickly went to installing H-Hour and after all the installing and updates I have run into a problem. My ga...
23 August 2016 H-Hour FAQ and Information - Studio and Development Information   Stu...
22 August 2016 "Quick Look" - 22 August 2016 - Hello H-Hour Community! 
19 August 2016 Won't let me play Cold Front - I subscribed, map gets downloaded.  Then I get a travel error when I click the server.  I deleted the old one as well after and resubs...
18 August 2016 What maps do I subscribe to now? Can we please... - Biggest grief with this game is dealing with the workshop. I don't know what maps are updated for the new engine, and I don't want to go through...
16 August 2016 Server Downtime & Patch Notes - Release 2.7... - I will be taking the servers offline at 1230 PM EST for 30-60 minutes to apply the patch and setup and deploy some workshop servers for everyone...
09 August 2016 Performance Help!!! - With the upgrade in engine was there a step back in optimization? With the old engine I could keep my settings at all highs and get 30fps(40-50 whe...
08 August 2016 Weekly "Quick Look" - 08 August 2016 - Hello H-Hour Community! 


SOFs Facebook